CI/CD Pipeline
The first-party production routing puzzle that turns build, test, gate, cache, and deploy stages into a playable pipeline.
CI/CD Pipeline encodes each pipe as directional connections. A validation pass follows the route through required stages, so the same topology powers play, feedback, scoring, and the teaching metaphor.
This is the real Arcade document and runtime, not a visual imitation. Package files are embedded inside the frame so the production remains local and deploys as one HTML file.
- Source
SanzCloud Arcade- Version
- Arcade snapshot d832e7a · 2026-06-20
- Author
- Leo Sanz / SanzCloud
- License
- First-party project source
- Runtime
- Canvas 2D
- Model
- Directional graph
- Theme
- Token driven
- Install
- One self-contained HTML
What it demonstrates
- Grid placement and rotation expressed as directional connection sets.
- Animated flow validation through build, test, and deploy stages.
- Shared engine, academy tokens, theme picker, and local progress embedded into one artifact.
Provenance note: Installed from ~/sanzcloud/projects/arcade/site/games/devops-cicd/index.html. Copied the full production document; inlined academy tokens, theme controller, and shared engine; removed telemetry and rewired nested lobby links to SVG Studio.
First-party SanzCloud production by Leo Sanz. This game is not a third-party entry in THIRD_PARTY.md, and the Arcade repository has no standalone license file for it.